HTML5 Canvas

HTML5 Canvas Author Jeff Fulton and Steve Fulton
Isbn 9781449334987
File size 9 Mb
Year 2013
Pages 750
Language English
File format EPUB
Category Web Development

HTML5 Canvas

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and javascript. Discover why HTML5 is the future of innovative web development.

Book Description:
  • Create and modify 2D drawings, text, and bitmap images
  • Use algorithms for math-based movement and physics
    interactions
  • Incorporate and manipulate video, and add audio
  • Build a basic framework for creating a variety of games
  • Use bitmaps and tile sheets to develop animated game
    graphics
  • Go mobile: build web apps and then modify them for iOS
    devices
  • Explore ways to use Canvas for 3D and multiplayer game
    applications

HTML5 Canvas PDF

Author(s): Steve Fulton, Jeff Fulton

Publisher: O’Reilly Media

Year: 2013

ISBN: 1449334989

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