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AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips
PREFACE to AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips
Opening both the Autodesk® AutoCAD® or Autodesk® AutoCAD LT® program for the primary time presents you with an expansive canvas of instruments, settings, and extra.
Confronted with this seemingly countless panorama of choices, you might be in all probability questioning the place it’s best to begin.
This chapter faces that query head on and breaks down the numerous elements of the person interface into manageable segments, introducing you to important operations, similar to opening drawings.
Even if you happen to’ve used earlier variations of AutoCAD, you’ll nonetheless need to overview this chapter to turn out to be acquainted with modifications which have taken place lately.
The 2015 launch continues the evolution of the person interface seen in current variations of the software program however maintains a foundational parity between AutoCAD and AutoCAD LT. Typically talking, each platforms provide the identical 2D drafting expertise.
The largest distinction is that AutoCAD LT doesn’t have any 3D functionality, whereas AutoCAD presents many highly effective instruments for 3D modeling.
(These instruments are the matters of Chapter 16, “Creating 3D Geometry,” and Chapter 17, “Rendering and Supplies.”)
With so little separating the 2 platforms, I refer to each interchangeably as AutoCAD for many functions on this AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips e-book.
Though this AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips e-book doesn’t give attention to the discipline-specific instruments discovered inside merchandise primarily based on AutoCAD for Home windows similar to AutoCAD®
Structure or AutoCAD® Civil 3D®, it does give attention to the core AutoCAD abilities obligatory to use these vertical AutoCAD platforms.
To make use of one in every of these vertical merchandise to be taught the matters coated on this AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips e-book, select Begin >> All Applications >> Autodesk >> AutoCAD Product Identify 2015 >> AutoCAD Product Identify As AutoCAD 2015.
The Mac model of AutoCAD applies an OS X native interface that differs from its Home windows counterparts. Though the core ideas coated on this AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips e-book are common, the step-by-step procedures differ between the 2 working methods.
The procedures coated on this AutoCAD Beginners Guide to 2D and 3D Drawings by Kendrol Philips e-book are supposed to be used with solely the Home windows-based model of AutoCAD. Like most Home windows-based functions, AutoCAD launches inside an Utility window.
Serving as a place to begin, the New Tab is the primary person interface (UI) displayed throughout the Utility window, however workspaces will management the general composition of your AutoCAD surroundings from there.
I’ll clarify the overall perform of workspaces shortly, together with the default workspace named Drafting & Annotation, however first I’ll clarify the New Tab.
Earlier than creating or opening any drawings, the New Tab is displayed to present a place to begin on your total AutoCAD expertise.
This interface is organized into two elements: one web page for creating drawings, and one other web page for studying about AutoCAD.
The Create web page proven in Determine 1.1 is displayed by default and serves as a launchpad for creating and working with the drawing recordsdata that compose your initiatives.
The Create web page incorporates three columns and could embody up to 4 panels: Get Began Serving as a pseudo File menu, the Get Began panel is targeted on creating new recordsdata and looking for current recordsdata.
CHAPTER 1 Getting to Know AutoCAD for Windows 1
CHAPTER 2 Learning Basic Commands to Get Started 31
CHAPTER 3 Setting Up a Drawing 65
CHAPTER 4 Developing Drawing Strategies: Part 1 95
CHAPTER 5 Developing Drawing Strategies: Part 2 175
CHAPTER 6 Using Layers to Organize Your Drawing 259
CHAPTER 7 Combining Objects into Blocks 327
CHAPTER 8 Controlling Text in a Drawing 389
CHAPTER 9 Using Dynamic Blocks and Tables 471
CHAPTER 10 Generating Elevations 547
CHAPTER 11 Working with Hatches, Gradients, and Tool Palettes 609
CHAPTER 12 Dimensioning a Drawing 649
CHAPTER 13 Managing External References 713
CHAPTER 14 Using Layouts to Set Up a Print 761
CHAPTER 15 Printing a Drawing 811
CHAPTER 16 Creating 3D Geometry 847
CHAPTER 17 Rendering and Materials 939