The Art and Craft of Programming
This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem-solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python.
Although Python is used as the language, teaching Python is not the main focus of this book. Instead, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment. In some places, I have purposely avoided certain Python features and idioms that are not generally found in other languages. There are already many good books about Python on the market; this book is intended to introduce computing.
About the Authors
- John C. Lusth is an associate professor of computer science at the University of Alabama.